HOW TO PLAY
CORE LOOP. A ball orbits the ring. A glowing arc appears somewhere on the ring. Tap (or hit Space) when the ball is inside the arc. Hit, score climbs, new arc spawns somewhere else. Miss, you're done.
SPEED. Every successful snap speeds the ball up. By score 30 you're moving fast.
COINS. Each snap pays 5 + score coins (snap #1 = 6 coins, snap #30 = 35). Long runs pay massively more than several short ones.
PURE RUN ×1.5. Don't fire any shields and you earn 50% more coins for the whole run. The badge stays lit at the top of the screen until you break it.
SHOP. Coins arm one-run buffs (Wider Arc, Slow Field, Shields, etc.). Buff dies with you. Skins are permanent.
DIRECTION FLIPS. From score 15 onwards the ball can flip direction. A yellow warning shows ahead of time. Flip Immunity in the shop disables this.
LEADERBOARD. After a run, submit to LOCAL or GLOBAL. Top 10 of each. Pick a 12-character handle.